SOJEN
Build Unforgettable Quest Giver NPCs for Your Blades in the Dark Crew
Create criminal contacts, faction leaders, and shadowy patrons with deep motivations, dangerous secrets, and complex relationships in Doskvol's underworld
Early Access Code: buildworlds2026
Steps to Success
Create entity profiles for quest givers with backgrounds, faction ties, and motivations
Document their schemes and available scores through canon entries
Generate Victorian gothic portraits in the Images tab to visualize your contacts
Track relationships between NPCs, factions, and your crew to manage entanglements
Suggested Style Prompt
Use this prompt in Sojen to achieve the perfect style for your creation:
Apply a dark Victorian industrial aesthetic with gas-lit shadows, grimy textures, and gothic architecture. Emphasize the gritty criminal underworld with high contrast lighting, weathered faces, and occult undertones reminiscent of Dishonored's Dunwall.
Style Examples
How It Works
SOJEN lets you build rich quest giver NPCs for your Blades in the Dark campaign through a comprehensive world-building engine. Create detailed character entities with personalities, motivations, and connections to Doskvol's factions. Document their schemes and agendas through canon entries, track their relationships with your crew and other NPCs, and organize everything by district or faction. Use the AI assistant to develop compelling scores, generate character portraits in the Images tab, and maintain consistency across your criminal underworld. Export codex documents for quick reference during sessions, and even enable Discord integration so players can interact with contacts between games.















