SOJEN
Build Ancient Forest Histories That Breathe Life Into Your D&D Campaign
Create rich woodland lore, druidic legends, and fey histories with AI-powered world-building tools that connect locations, entities, and canon into immersive forest realms
Early Access Code: buildworlds2026
Steps to Success
Create forest location entities (sacred groves, druidic circles, ancient trees, fey crossings, corrupted zones)
Build canon entries for each location's history—origin legends, significant events, druidic rituals, fey encounters
Organize events into timeline periods to track how your forests evolved through the ages
Generate codex documents with location guides, legends, and maps for your players
Suggested Style Prompt
Use this prompt in Sojen to achieve the perfect style for your creation:
Apply a mystical forest aesthetic with dappled sunlight filtering through ancient canopy, moss-covered stones, ethereal mists, and hints of fey magic in the atmosphere. Use rich greens, earth tones, and soft magical glows.
Style Examples
How It Works
SOJEN lets you create deeply detailed forest location histories through a comprehensive world-building engine. Build forest entities (sacred groves, ancient trees, druidic circles, fey crossings) and develop their canon through historical events, legends, and timeline periods. Connect woodland locations to characters, creatures, and magical phenomena. Organize forest lore by timeline periods—from primordial wilderness to recent corruption. Use the codex generator to create beautiful PDF location guides for your players, complete with maps, legends, and key NPCs. Generate evocative forest imagery for each location through the Images tab. Your forest histories become living, interconnected elements of your campaign world.















