SOJEN
Build Epic Qadira Trade Route Adventures with AI-Powered World-Building
Create immersive Pathfinder campaigns featuring desert caravans, cultural diplomacy, merchant intrigue, and cross-cultural encounters along the Golden Road—with AI assistance for NPCs, lore, and visual storytelling
Early Access Code: buildworlds2026
Steps to Success
Create merchant NPCs, caravan guards, Keleshite diplomats, and cultural ambassadors as entities with backgrounds and portraits
Build canon entries for trade routes, cultural customs, diplomatic incidents, and caravan encounters
Organize content into story arcs tracking your Golden Road campaign progression and merchant guild conflicts
Generate codex handouts for cultural protocols and create comics depicting key diplomatic moments
Suggested Style Prompt
Use this prompt in Sojen to achieve the perfect style for your creation:
Apply a vivid Arabian Nights aesthetic with warm desert palettes, rich textile patterns, ornate architecture, golden sunlight, and cultural detail emphasizing Keleshite fashion, caravanserais, and cross-cultural exchange
Style Examples
How It Works
SOJEN empowers Game Masters to craft authentic Qadira trade route campaigns through comprehensive world-building tools. Create detailed merchant NPCs, caravan guards, Keleshite diplomats, and cultural ambassadors as entities with full backstories and visual representations. Build rich canon entries documenting trade agreements, cultural exchanges, bandit encounters, diplomatic incidents, and historical trade route lore. Organize your campaign into story arcs tracking caravan journeys, diplomatic missions, and merchant guild conflicts. Use the timeline system to track trade seasons, diplomatic cycles, and campaign progression. Generate codex documents for player handouts covering Qadiri customs, trade goods, desert survival, and cultural protocols. Create visual comics depicting key caravan encounters, cultural misunderstandings, and diplomatic triumphs. Connect your Discord server so players can interact with merchant NPCs, cultural liaisons, and quest givers between sessions.














