SOJEN

SOJEN

Home/Create/Ravenloft Barovia Gothic Horror Campaign Builder | Create D&D Horror Stories with AI

Build Your Ravenloft Barovia Gothic Horror Campaign

Create cursed domains, tormented characters, and supernatural lore for D&D gothic horror adventures in the mists with AI-powered world-building

Start Building Your Gothic Horror Campaign

Early Access Code: buildworlds2026

Steps to Success

1

Create cursed location entities (Castle Ravenloft, Village of Barovia, haunted forests) and tormented NPC entities (dark lords, cursed villagers, supernatural creatures)

2

Build gothic horror canon documenting tragic events, supernatural curses, dark rituals, and haunted histories organized on your campaign timeline

3

Structure your campaign into story arcs with chapters tracking investigation, supernatural encounters, and character descent into darkness

4

Generate atmospheric codex documents with haunted locations and cursed items for player handouts, or create gothic horror comics to visualize key scenes

Suggested Style Prompt

Use this prompt in Sojen to achieve the perfect style for your creation:

Apply a gothic horror aesthetic with deep shadows, mist-shrouded atmospheres, crumbling architecture, pale moonlight, and desaturated colors punctuated by crimson accents. Emphasize atmospheric dread and supernatural menace.

Style Examples

How It Works

SOJEN helps you craft atmospheric Ravenloft-style gothic horror campaigns through a comprehensive world-building engine. Create haunted locations like Barovia's cursed villages, tormented NPCs trapped in supernatural cycles, and dark entities like vampires and werewolves. Build your horror canon with tragic backstories, cursed histories, and supernatural events organized on timelines. Structure your campaign into story arcs with chapters tracking your party's descent into darkness. Generate atmospheric codex documents for player handouts featuring haunted locations and cursed items. Connect entities to canon to reveal how victims, monsters, and locations intertwine in webs of tragedy. With full creative control, you can craft the perfect gothic horror experience.

SOJENSOJEN
Docs|Discord|© 2026 SOJEN

SOJEN is a story management platform that lets you create everything from comic books to character sheets and short stories. Use all of our features to unlock your creative super powers!

Features

Brainstorm Ideas

Brainstorm Ideas

Your AI assistant will help you brainstorm a single character or an entire world.

Create Characters Locations & Items

Create Characters Locations & Items

Upload or generate images, create backgrounds, assign timelines & traits.

Manage Connections

Manage Connections

Keep a graph of how your world components connect.

Create Canon

Create Canon

Story arcs and canon items, all mapped against story timelines.

Generate Media

Generate Media

Generate a short story or poem, a character sheet for an RPG or a podcast script. Always 'on canon'.

Character Chat

Character Chat

Chat with any character in your universe. Find out their feelings and viewpoint as your story evolves.

Comics

Comics

Our app library lets you generate full comic books with your characters in dozens of styles.

Discord

Discord

Use our Discord bot to let your community chat with characters.

Recent User Creations

Priya Nair

Priya Nair

Priya Nair is a pre-med student and one of the most academically accomplished figures in The Grinders cohort — a first-in-her-family high achiever who has quietly, relentlessly built her entire identity around intellectual excellence. She holds the top rank in her year, a position she guards with a ferocity her peers find equal parts admirable and unsettling. Her crowning achievement, by her own measure, is securing one of the few coveted spots in Professor Crane's elite seminar — a competitive, invitation-only academic space she treats less like a classroom and more like a proving ground. To Priya, that acceptance letter was not just an honor. It was confirmation. Her greatest strength and most significant vulnerability are the same thing: an almost compulsive need to be validated by those she respects. This makes her ferociously loyal to anyone who recognizes her intellect, and quietly devastated by anyone who doesn't. It also makes her susceptible to influence in ways she hasn't yet examined — positioning her, without her awareness, as both Professor Crane's most useful subject and his most dangerous blind spot. Her instincts are sharp. Her trust in authority runs deeper than her instincts. On the surface, Priya is composure itself — color-coded notes, a carefully managed schedule, the curated image of someone who has everything accounted for. But underneath the efficiency is a person running at full speed from the fear of being ordinary. She is brilliant in the truest sense of the word, and the tension between her raw capability and her hunger for external confirmation is the quiet fault line that everything else in her story is building toward.

Dominic Voss

Dominic Voss

Dominic Voss is a third-generation legacy student and the undisputed social sovereign of The Elites — a position he inherited as naturally as the family name itself. He moves through campus like architecture: structural, inevitable, beautiful in the way old money always is — effortless, slightly cold, like marble warmed just barely by the light. Every door opens before he reaches it. Every room rearranges itself around him. To the campus at large, he is the face of a dynasty, a living emblem of the world The Elites were built to preserve. Beneath the surface, the picture fractures. Dominic carries the particular weight of a family that measures love in outcomes — grades, connections, strategic marriages, curated futures. The pressure is not loud; it hums, constant and low, like something structural about to give. The version of him that The Elites see is polished to a high shine. The version underneath is quieter, more unsteady, a person still searching for what he actually wants in a life that was already decided for him before he arrived. He is, against all expectation — his own most of all — a romantic. Not in the grand, orchestrated way his social world performs. In the private, reluctant, terrifying way of someone who never allowed themselves to want something that couldn't be arranged. Whoever breaks through the marble finds something raw and real and entirely unscripted beneath it. That discovery will cost them both — and may be the only thing that saves him.

Zack Holloway

Zack Holloway

Zack Holloway is the star wide receiver of the campus athletics program — a figure so central to the school's identity that his face appears on game-day banners and in the daydreams of students who have never spoken a word to him. He moves through campus inside a specific kind of gravity, the kind born not from arrogance but from being too visible for too long. He is warm where others expect coldness, funny where they expect distance — and beneath both, quietly and completely, he is alone in the crowd. He belongs to The Athletes by circumstance and reputation, but he feels the pull of something the locker room has never been able to give him. What almost no one suspects is that Zack applied to this school not for its football program, but for its literature department. He reads philosophy in secret — dog-eared paperbacks tucked beneath playbooks, Camus glowing on a phone screen at the back of team buses. His identity, as the world has assembled it around him, is entirely athletic. One bad knee — one ligament giving way on a third-down cut — stands between who he is and the terrifying, blank silence of who he might become without the sport that has always named him. On campus, Zack occupies a charged and complicated middle space: leveraged by The Elites who see his visibility as social currency, respected at a distance by The Grinders who clock his discipline, and watched quietly by The Underdogs who recognize in him both the dream and the trap. He is a romance waiting to crack someone open — magnetic, layered, running out of room to hide. The question the campus hasn't thought to ask is whether anyone, or anything, might crack him open first.

Celeste Hargrove

Celeste Hargrove

Celeste Hargrove is the social chair of The Elites and the most luminous — and lethal — face of their carefully maintained empire. With 200,000 followers and an aesthetic as deliberate as a film set, she is the architect of every curated campus event, every whisper campaign, and every social consequence that ripples through the hierarchy. She moves through campus like a weather system — beautiful, charged, impossible to ignore — translating The Elites' unwritten laws into action with the precision of someone who has studied the game so long she forgot it was supposed to be one. Her influence extends far beyond the clique itself; she sets the social temperature of the entire campus, one post, one invite, and one pointed exclusion at a time. What distinguishes Celeste from those who surround her is not just power but instinct — an almost preternatural ability to read rooms, shift narratives, and dismantle rivals before they've finished forming their strategy. She has never visibly lost a social move, and that flawlessness has become both her armor and her identity. Loyalty within The Elites flows toward her not out of affection but out of a shared understanding that being on Celeste's side is the only viable position on the board. Behind the effortless surface, however, something has begun to fracture: moods she can't trace to their source, evenings that dissolve into soft and unaccountable gaps in memory, and a creeping sensation — late at night, in the quiet after the party ends — that someone else has been moving pieces on a board she thought she alone controlled. In the architecture of campus social life, Celeste is both the foundation and the pressure point. Her vulnerability is not yet visible to those around her, and may not yet be fully legible to herself — but the cracks are widening, and whoever is on the other side of the glass knows exactly where to press. Whether she emerges as the origin of The Elites' most dangerous season or its first casualty remains the question no one dares ask — least of all Celeste herself.

Get Started for Free

Get 100 story coins just for signing up. Use coins to generate story and world elements. Your first world is free for 30 days

Start Building Your Gothic Horror Campaign

Early Access Code: buildworlds2026

Explore Similar Styles:

Create Ustalav Gothic Horror Stories | Pathfinder Campaign Builder
Ustalav Gothic Horror Stories | Pathfinder Campaign Builder
→
Call of Cthulhu Investigation Resources for Game Masters | AI-Powered RPG Content
Call of Cthulhu Investigation Resources for Game Masters | AI-Powered RPG Content
→
Organize Your Vampire the Masquerade Chronicle Lore and NPC Relationships | SOJEN
Organize Your Vampire the Masquerade Chronicle Lore and NPC Relationships | SOJEN
→
Horror Campaign Resources & Mythos References for Game Masters | AI-Powered RPG Content
Horror Campaign Resources & Mythos References for Game Masters | AI-Powered RPG Content