SOJEN
Build Your Ravenloft Barovia Gothic Horror Campaign
Create cursed domains, tormented characters, and supernatural lore for D&D gothic horror adventures in the mists with AI-powered world-building
Early Access Code: buildworlds2026
Steps to Success
Create cursed location entities (Castle Ravenloft, Village of Barovia, haunted forests) and tormented NPC entities (dark lords, cursed villagers, supernatural creatures)
Build gothic horror canon documenting tragic events, supernatural curses, dark rituals, and haunted histories organized on your campaign timeline
Structure your campaign into story arcs with chapters tracking investigation, supernatural encounters, and character descent into darkness
Generate atmospheric codex documents with haunted locations and cursed items for player handouts, or create gothic horror comics to visualize key scenes
Suggested Style Prompt
Use this prompt in Sojen to achieve the perfect style for your creation:
Apply a gothic horror aesthetic with deep shadows, mist-shrouded atmospheres, crumbling architecture, pale moonlight, and desaturated colors punctuated by crimson accents. Emphasize atmospheric dread and supernatural menace.
Style Examples
How It Works
SOJEN helps you craft atmospheric Ravenloft-style gothic horror campaigns through a comprehensive world-building engine. Create haunted locations like Barovia's cursed villages, tormented NPCs trapped in supernatural cycles, and dark entities like vampires and werewolves. Build your horror canon with tragic backstories, cursed histories, and supernatural events organized on timelines. Structure your campaign into story arcs with chapters tracking your party's descent into darkness. Generate atmospheric codex documents for player handouts featuring haunted locations and cursed items. Connect entities to canon to reveal how victims, monsters, and locations intertwine in webs of tragedy. With full creative control, you can craft the perfect gothic horror experience.















