DOCS

Canon

Canon is all the story content in your world — events, lore, history, knowledge, and backstory. In Sojen, everything you write is canon; there is no distinction between canon and non-canon content.

What it does

Canon entries let you capture any piece of world knowledge: a historical event, a cultural tradition, a magic system's rules, or a character's origin story. Each entry can be placed on a timeline, linked to entities, organized by category, and nested under parent entries.

When to use it

  • You want to record an event, piece of lore, or backstory
  • You need to establish world rules or background information
  • You want to connect story content to specific entities and timelines

How to use it

  1. Go to the Canon tab — Click Create Canon
  2. Write your entry — Describe the event, lore, or knowledge
  3. Place on timeline — Assign the entry to a timeline period so it appears in chronological context
  4. Link entities — Connect the characters, locations, or objects involved
  5. Organize — Assign categories and, optionally, nest the entry under a parent canon entry

Tips and best practices

  • Use parent-child hierarchies to group related canon (e.g., a war with individual battle entries beneath it)
  • Anchor canon to events so narrative threads stay organized
  • The term "canon" is used throughout the Sojen interface; internally it is sometimes called "lore" — they mean the same thing
  • Entities — The characters and objects that appear in your canon
  • Timeline — Place canon entries in chronological order
  • Categories — Organize canon into logical groups