Stories
Stories are the major narratives of your world. Each story has a name, a set of chapters with descriptions, and chapter contents. Stories establish the sequence and flow of events and can serve as source material for comics, codex documents, and other media.
What it does
Stories give your world a narrative backbone. While canon captures individual events and lore, stories organize those pieces into a coherent plot with a beginning, middle, and end. They also drive media creation — you select a story arc when generating a comic book.
When to use it
- You want to plan the main plot of your world
- You need to structure events into a readable sequence
- You are preparing source material for a comic book or other media output
- You want to track multiple narrative threads across your world
- You want to create a quest or campaign for a game
- You want to publish a series of stories by releasing your narrative in chapters
How to use it
- Go to the Stories tab — Create a new story arc
- Add chapters — Define the sequence of events with chapter names and descriptions. These are brief summaries.
- Fill chapter content — Add entries to each chapter for detail - this is the 'narrative' and can later be turned into longer form content like comics or handouts
- Associate entities — Track which characters and locations are involved in each chapter
- Generate media — Use the stories as source material to generate media. Ask your AI Assistant to generate contents based on a specific story.
Tips and best practices
- Think of stories as the narrative layer and canon as the detail layer — stories organize, canon is the background reference material
- You can have multiple story arcs running in parallel for different plot threads
- Assign chapters to timeline periods to keep chronology consistent
Related features
- Canon — The detailed events and lore that fill your story chapters
- Timeline — Place chapters in chronological context
- Comic Creation — Turn stories into visual comic books