Categories
Categories organize your entities and canon entries into logical groups. They help you filter, search, and manage content as your world grows.
What it does
Categories give you a flexible tagging system for grouping content. You can organize by theme, location, character type, narrative section, project phase, or any other scheme that makes sense for your world.
When to use it
- Your world has enough content that browsing everything at once is unwieldy
- You want to filter entities or canon by a specific topic or grouping
- You are working on a particular section of your world and want to focus
How to use it
- Create categories — Define groups that make sense for your world (e.g., "Northern Kingdoms", "Magic System", "Season 2")
- Assign entities — Tag each entity with a category
- Assign canon — Tag canon the same way
- Filter by category — Use category filters to narrow your view when browsing or generating content
Tips and best practices
- Organize as you go rather than waiting until you have hundreds of entries
- Common strategies include grouping by location, character faction, groups, and other hierarchies
- Categories work well alongside timeline periods for two-dimensional organization